212,
I hope I didn't offend you with my reply last night... I reread it this morning and realized it might have come off a little abrupt -- I was still adrenaline-filled from watching the Texas-USC game, ha. Of course, even with the current draw of 555's, it would be better than the full draw of the flash unit.
This circuit will draw only a handful of microamps instead of the milliamps that a 555 circuit would draw. Here's a little schematic that should do what you were talking about. The trigger input is set up to be taken low (to ground) when a picture is taken to cause the flash unit to recharge. If you need to trigger the recharge when taken high instead of low, the unused gate could be inserted between the trigger protection stuff (D3,D4) and pin 8 of the chip.
It really looks more complicated than it is, since it's a recharge timer (R1, R2, D1, C1) and the associated gates as well as a refresh oscillator (R3,R4,C2,D2).
I haven't built the circuit yet, but nominal calculations were for a refresh of 1 second duration (timed by R3 and C2) repeating about every 2.5 minutes (timed by R4 and C2).
The recharge timer that gets activated whenever a picture is taken is nominally set for 15 seconds (timed by C1 and R2).
You can change either the resistor value or the capacitor value to alter the times. Doubling a resistance (or a capacitance) roughly doubles the time. Of course, if you change C2, it will affect both the refresh interval and duration.
D3, D4, and R6 are input protection for the chip. If you were ABSOLUTELY POSITIVELY SURE that the input would stay between ground and +V, you could leave them out (but I wouldn't).